Least spirit list

From Breaking Worlds

Revision as of 23:22, 2 February 2017 by Bink (talk | contribs)

The following effects are known to be possible by binding least spirits.

  • All of these spirits when bound to anchors leave the item when their power is invoked, rendering it non-magical.
  • These spirits will not consent to be bound to weapons or shields.
Element Bound to Effect
Wood Person Close range CURE 1 on a dying character.
Your influence downtime actions are stronger.
Your explore downtime actions are stronger.
Anchor Close range CURE ALL.
Close range RESTORE ALL.
Heal a Wound.
Fire Person Ranged DOUBLE once per encounter.
You may resist minor mental EFFECTs by becoming angry.
You may craft items at 7/8 the normal Ducatto cost.
Your raid downtime actions are stronger
Anchor MASS DOUBLE
You may perform a single divination on a created item.
Earth Person Grant +1 hit point.
Your forage downtime actions are stronger.
Anchor Close range CURE ALL
Restore stamina to maximum.
Metal Person Ranged REPEL once per encounter.
Ranged SINGLE STRIKEDOWN once per encounter.
Your influence downtime actions are stronger.
Your raid downtime actions are stronger.
Anchor MASS REPEL
MASS SINGLE STRIKEDOWN.
Self CURE 3 while dying.
Water Person Grant +1 mana if you have a mana pool.
You may resist minor mental EFFECTs by becoming evasive.
Your investigation downtime actions are stronger.
Anchor MASS STRIKEDOWN
You may perform a single divination on anything magical