Breaking Worlds: Difference between revisions
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<H4>Setting and System Wiki</H4> |
<H4>Setting and System Wiki</H4> |
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+ | [[File:Characters - Trio.jpg|center]] |
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+ | Breaking Worlds was the CLS game from 2016-2018. In the end the plucky PCs took down the sinister scientists of the Solomantzan High Energy Magic Facility, captured their hastily constructed interdimensional fortress, united 5 diverse worlds and performed epic feats of magic in each to fix the Breaking and save the universe. |
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=== Introduction === |
=== Introduction === |
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− | For many years, the island realm of [[Arginet]] has enjoyed peace and prosperity, ruled over by its wise and just nobility and guided by the spirits of the [[The Elements|elements]] and the [[ancestors]]. But |
+ | For many years, the island realm of [[Arginet]] has enjoyed peace and prosperity, ruled over by its wise and just nobility and guided by the spirits of the [[The Elements|elements]] and the [[ancestors]]. But a year ago, quite without warning, cracks started appearing in the fabric of reality in a metaphysical outburst known simply as [[the Breaking]]. Unstable rifts have opened to other planes of existence, disgorging strange creatures both human and monstrous, and the boundaries of the spirit world itself have grown weak. |
− | As the dead [[ |
+ | As the dead [[Revenants|rest uneasy]] in their graves, monsters stalk the land, and the old order struggles to adapt, a loose group of adventurers has come together to explore, exploit, and defend against the tumultuous spirit world and the mysterious threat from beyond. |
You are one such adventurer - a native of Arginet or an [[Offworlders|offworlder]] who has fallen through the rifts. [[The Noble Houses]], [[the Royal Armies]], and [[the Reform Coalition]] are on the lookout for promising recruits to aid them in their struggles, offering opportunities for the ambitious… or desperate. |
You are one such adventurer - a native of Arginet or an [[Offworlders|offworlder]] who has fallen through the rifts. [[The Noble Houses]], [[the Royal Armies]], and [[the Reform Coalition]] are on the lookout for promising recruits to aid them in their struggles, offering opportunities for the ambitious… or desperate. |
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+ | Breaking Worlds has now been running for a year. For a summary of what’s happened, see [[The story so far|the story so far]]. |
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'''[[Overview|Follow this link for a fuller overview of the setting and system.]]''' |
'''[[Overview|Follow this link for a fuller overview of the setting and system.]]''' |
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+ | You can see a map of Arginet and learn about the different regions [[Geography|here]]. Maps of [[:File:Fiveways-IC.jpg|Fiveways]] and the [[:File:DowntimeMap.jpg|nearby area]] are also available. |
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=== Events === |
=== Events === |
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− | The first interactive of Breaking Worlds will be on Friday 14th October at 19:00 at the [http://www.camlarp.co.uk/Locations_We_Use#Unitarian_Church_Hall Unitarian Church Hall]. |
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− | The first linear will be on Saturday 15th October at 13:00, at the Newnham end of Grantchester Meadows. |
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− | The next three interactives will also be at the UCH. |
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− | ''Event details were last updated by [[User:Jon cooper|Jon cooper]] ([[User talk:Jon cooper|talk]]) 00:59, 8 October 2016 (BST).'' |
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* [[Spirits]] |
* [[Spirits]] |
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* [[Magic]] |
* [[Magic]] |
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+ | * [[The story so far]] |
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* [[Safety]] |
* [[Safety]] |
Latest revision as of 21:23, 15 July 2019
Setting and System Wiki
Breaking Worlds was the CLS game from 2016-2018. In the end the plucky PCs took down the sinister scientists of the Solomantzan High Energy Magic Facility, captured their hastily constructed interdimensional fortress, united 5 diverse worlds and performed epic feats of magic in each to fix the Breaking and save the universe.
Introduction
For many years, the island realm of Arginet has enjoyed peace and prosperity, ruled over by its wise and just nobility and guided by the spirits of the elements and the ancestors. But a year ago, quite without warning, cracks started appearing in the fabric of reality in a metaphysical outburst known simply as the Breaking. Unstable rifts have opened to other planes of existence, disgorging strange creatures both human and monstrous, and the boundaries of the spirit world itself have grown weak.
As the dead rest uneasy in their graves, monsters stalk the land, and the old order struggles to adapt, a loose group of adventurers has come together to explore, exploit, and defend against the tumultuous spirit world and the mysterious threat from beyond.
You are one such adventurer - a native of Arginet or an offworlder who has fallen through the rifts. The Noble Houses, the Royal Armies, and the Reform Coalition are on the lookout for promising recruits to aid them in their struggles, offering opportunities for the ambitious… or desperate.
Breaking Worlds has now been running for a year. For a summary of what’s happened, see the story so far.
Follow this link for a fuller overview of the setting and system.
You can see a map of Arginet and learn about the different regions here. Maps of Fiveways and the nearby area are also available.
Events
For details on Breaking Worlds events, please see our main society website.
Setting | Rules | Helpful Pages |
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