Wood spells: Difference between revisions

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<noinclude>{{Categories|Rules}}
== [[Wood]] ==
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</noinclude>== [[Wood]] ==
   
 
Wood magic grants powers associated with other living things, particularly healing and communication.<br>
 
Wood magic grants powers associated with other living things, particularly healing and communication.<br>
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You learn this spell for free when you learn the elemental discipline of Wood (through [[Channeller skills#First Elemental Discipline|First Elemental Discipline]] or [[Channeller skills#Additional Elemental Discipline|Additional Elemental Discipline]]).
 
You learn this spell for free when you learn the elemental discipline of Wood (through [[Channeller skills#First Elemental Discipline|First Elemental Discipline]] or [[Channeller skills#Additional Elemental Discipline|Additional Elemental Discipline]]).
   
{{Spell|name=Energy of Wood|range=Self or Touch range|cost=1|class=Wood|description=You call {{Call|CURE}}''' 1''' at self or touch range.}}
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{{Spell|name=Energy of Wood|range=Self or Close range|cost=1|class=Wood|description=You call {{Call|CURE}}''' 1''' at self or close range.}}
   
 
=== First Circle Wood spells ===
 
=== First Circle Wood spells ===
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You must know the elemental discipline of Wood to learn any of these spells.
 
You must know the elemental discipline of Wood to learn any of these spells.
   
{{Spell|name=Vigour of Wood|range=Self or Touch range|cost=1|class=Wood|description=You call {{Call|CURE}}''' 3''' at self or touch range.}}
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{{Spell|name=Vigour of Wood|range=Self or Close range|cost=1|class=Wood|description=You call {{Call|CURE}}''' 3''' at self or close range.}}
   
{{Spell|name=Voice of Wood|range=Touch range|cost=2|class=Wood|description=You speak to a single animal or plant, whether living or dead, for five minutes.<br>{{Ref}}}}
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{{Spell|name=Voice of Wood|range=Close range|cost=2|class=Wood|description=You speak to a single animal or plant, whether living or dead, for five minutes.<br>{{Ref}}}}
   
 
{{Ritual|name=Rite of Sending|size=Minor|class=Wood|description=You send a target being on the same plane a message of up to a few sentences.<br>
 
{{Ritual|name=Rite of Sending|size=Minor|class=Wood|description=You send a target being on the same plane a message of up to a few sentences.<br>
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You learn one of these spells each time you take the [[Channeller skills#Second Circle Spell|Second Circle Spell]] skill.<br>
 
You learn one of these spells each time you take the [[Channeller skills#Second Circle Spell|Second Circle Spell]] skill.<br>
You must know the elemental discipline of Wood and at least two First Circle Wood spells to learn any of these spells.
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You must know at least two First Circle Wood spells to learn any of these spells.
   
{{Spell|name=Restoration of Wood|range=Self or Touch range|cost=1|class=Wood|description=You call {{Call|RESTORE LIMB}} at self or touch range.<br>
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{{Spell|name=Restoration of Wood|range=Self or Close range|cost=1|class=Wood|description=You call {{Call|RESTORE LIMB}} at self or close range.<br>
 
''You must know [[#Vigour of Wood|Vigour of Wood]] as well as another First Circle Wood spell to learn this spell.''}}
 
''You must know [[#Vigour of Wood|Vigour of Wood]] as well as another First Circle Wood spell to learn this spell.''}}
   
{{Spell|name=Renewal of Wood|range=Self or Touch range|cost=2|class=Wood|description=You call {{Call|CURE}}''' ALL''' at self or touch range.<br>
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{{Spell|name=Renewal of Wood|range=Self or Close range|cost=2|class=Wood|description=You call {{Call|CURE}}''' ALL''' at self or close range.<br>
 
''You must know [[#Vigour of Wood|Vigour of Wood]] as well as another First Circle Wood spell to learn this spell.''}}
 
''You must know [[#Vigour of Wood|Vigour of Wood]] as well as another First Circle Wood spell to learn this spell.''}}
   
 
{{Ritual|name=Rite of Healing|size=Minor|class=Wood|description=All participants get {{Call|CURE}}''' ALL''', '''[[Calls#RESTORE LIMB|RESTORE]] ALL'''.<br>
 
{{Ritual|name=Rite of Healing|size=Minor|class=Wood|description=All participants get {{Call|CURE}}''' ALL''', '''[[Calls#RESTORE LIMB|RESTORE]] ALL'''.<br>
''You must know [[#Vigour of Wood|Vigour of Wood]] as well as another First Circle Wood spell<br>
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''You must know [[#Vigour of Wood|Vigour of Wood]] as well as another First Circle Wood spell to learn this spell.''<br>
As this is a Minor Ritual targetting all participants, a character can lead or participate in this ritual up to twice per day.}}
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As this is a Minor Ritual targeting all participants, a character can lead or participate in this ritual up to twice per day.}}
   
{{Ritual|name=Rite of Regeneration|size=Major|class=Wood|description=All participants get “'''MAJOR '''{{Call|EFFECT}}: You may spend 60 seconds uninterrupted roleplay while not incapacitated to get either {{Call|CURE}}''' ALL''' or {{Call|RESTORE LIMB}}}.”<br>
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{{Ritual|name=Rite of Regeneration|size=Major|class=Wood|description=All participants get “'''MAJOR '''{{Call|EFFECT}}: You may spend 60 seconds uninterrupted roleplay while not dying to get either {{Call|CURE}}''' ALL''' or {{Call|RESTORE LIMB}}.”<br>
As this is a Major Ritual targetting all participants, a character can lead or participate in this ritual up to once per day. The Effect lasts until the end of the event.}}
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As this is a Major Ritual targeting all participants, a character can lead or participate in this ritual up to once per day. The Effect lasts until the end of the event.}}
   
 
=== Ascendancy of Wood ===
 
=== Ascendancy of Wood ===
   
 
You can improvise Minor Rituals of Wood when you take the [[Channeller skills#Elemental Ascendancy|Elemental Ascendancy]] skill for Wood.<br>
 
You can improvise Minor Rituals of Wood when you take the [[Channeller skills#Elemental Ascendancy|Elemental Ascendancy]] skill for Wood.<br>
You must know the elemental discipline of Wood and at least two Second Circle Wood spells to learn this skill.
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You must know at least two Second Circle Wood spells to learn this skill.
   
Examples of what effects can be created with Ascendancy of Wood include the following:
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Examples of what effects can be created with Ascendancy of Wood include the following:
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* Minor:
* Spreading a rumour
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** Spreading a rumour.
* Making a person feel lively or curious
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** Making people feel lively or curious.
* Aiding non-magical surgery
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** Aiding non-magical surgery.
   
 
=== Mastery of Wood ===
 
=== Mastery of Wood ===
   
 
You can improvise Major and Epic Rituals of Wood when you take the [[Channeller skills#Elemental Mastery|Elemental Mastery]] skill for Wood.<br>
 
You can improvise Major and Epic Rituals of Wood when you take the [[Channeller skills#Elemental Mastery|Elemental Mastery]] skill for Wood.<br>
You must know the elemental discipline of Wood as well as Ascendancy of Wood to learn this skill.
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You must have Ascendancy of Wood to learn this skill.
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Examples of what effects can be created with Mastery of Wood include the following:
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* Major:
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** Curing a disease.
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** Enhancing the growth of a living thing.
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** Aiding propaganda or influence-building.
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* Epic:
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** Manipulating a rift (especially to stabilise it).
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** Affecting living things over a wide area.

Latest revision as of 20:33, 26 October 2017

Wood

Wood magic grants powers associated with other living things, particularly healing and communication.
It is opposed to Earth and Metal.

Starting Wood spell

You learn this spell for free when you learn the elemental discipline of Wood (through First Elemental Discipline or Additional Elemental Discipline).

Energy of Wood
Self or Close range spell 1 Mana Wood
You call CURE 1 at self or close range.

First Circle Wood spells

You learn one of these spells each time you take the First Circle Spell skill.
You must know the elemental discipline of Wood to learn any of these spells.

Vigour of Wood
Self or Close range spell 1 Mana Wood
You call CURE 3 at self or close range.
Voice of Wood
Close range spell 2 Mana Wood
You speak to a single animal or plant, whether living or dead, for five minutes.
You must have a ref present (as a Guide or otherwise) to use this ability.
Rite of Sending
Minor ritual Wood
You send a target being on the same plane a message of up to a few sentences.

As this is a Minor Ritual, a character can lead this ritual with any given target up to twice per day.
You must have a ref present (as a Guide or otherwise) to use this ability.

Second Circle Wood spells

You learn one of these spells each time you take the Second Circle Spell skill.
You must know at least two First Circle Wood spells to learn any of these spells.

Restoration of Wood
Self or Close range spell 1 Mana Wood
You call RESTORE LIMB at self or close range.

You must know Vigour of Wood as well as another First Circle Wood spell to learn this spell.

Renewal of Wood
Self or Close range spell 2 Mana Wood
You call CURE ALL at self or close range.

You must know Vigour of Wood as well as another First Circle Wood spell to learn this spell.

Rite of Healing
Minor ritual Wood
All participants get CURE ALL, RESTORE ALL.

You must know Vigour of Wood as well as another First Circle Wood spell to learn this spell.
As this is a Minor Ritual targeting all participants, a character can lead or participate in this ritual up to twice per day.

Rite of Regeneration
Major ritual Wood
All participants get “MAJOR EFFECT: You may spend 60 seconds uninterrupted roleplay while not dying to get either CURE ALL or RESTORE LIMB.”

As this is a Major Ritual targeting all participants, a character can lead or participate in this ritual up to once per day. The Effect lasts until the end of the event.

Ascendancy of Wood

You can improvise Minor Rituals of Wood when you take the Elemental Ascendancy skill for Wood.
You must know at least two Second Circle Wood spells to learn this skill.

Examples of what effects can be created with Ascendancy of Wood include the following:

  • Minor:
    • Spreading a rumour.
    • Making people feel lively or curious.
    • Aiding non-magical surgery.

Mastery of Wood

You can improvise Major and Epic Rituals of Wood when you take the Elemental Mastery skill for Wood.
You must have Ascendancy of Wood to learn this skill.

Examples of what effects can be created with Mastery of Wood include the following:

  • Major:
    • Curing a disease.
    • Enhancing the growth of a living thing.
    • Aiding propaganda or influence-building.
  • Epic:
    • Manipulating a rift (especially to stabilise it).
    • Affecting living things over a wide area.