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Created page with "=== Least spirit list === The following effects are known to be possible by binding least spirits. * All of these spirits when bound to items leave the item when their power i..."
 
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=== Least spirit list ===
The following effects are known to be possible by binding least spirits.
* All of these spirits when bound to items leave the item when their power is invoked, rendering it non-magical.
* These spirits will not consent to be bound to weapons or shields.


{| border="1"
!Element
!Bound to
!Effect
|-
|rowspan=6 | Wood
|rowspan=3 | Person
|Close range CURE 1 on a dying character.
|-
|Your influence downtime actions are stronger.
|-
|Your explore downtime actions are stronger.
|-
|rowspan=3 | Item
|Close range CURE ALL.
|-
|Close range RESTORE ALL.
|-
|Heal a Wound.
|-
|rowspan=6 | Fire
|rowspan=4 | Person
|Ranged DOUBLE once per encounter.
|-
|You may resist minor mental EFFECTs by becoming angry.
|-
|You may craft items at 7/8 the normal Ducatto cost.
|-
|Your raid downtime actions are stronger
|-
|rowspan=2 | Item
|MASS DOUBLE
|-
|You may perform a single divination on a created item.
|-
|rowspan=4 | Earth
|rowspan=2 | Person
|Grant +1 hit point.
|-
|Your forage downtime actions are stronger.
|-
|rowspan=2 | Item
|Close range CURE ALL
|-
|Restore stamina to maximum.
|-
|rowspan=7 | Metal
|rowspan=4 | Person
|Ranged REPEL once per encounter.
|-
|Ranged SINGLE STRIKEDOWN once per encounter.
|-
|Your influence downtime actions are stronger.
|-
|Your raid downtime actions are stronger.
|-
|rowspan=3 | Item
|MASS REPEL
|-
|MASS SINGLE STRIKEDOWN.
|-
|Self CURE 3 while dying.
|-
|rowspan=5 | Water
|rowspan=3 | Person
|Grant +1 mana if you have a mana pool.
|-
|You may resist minor mental EFFECTs by becoming evasive.
|-
|Your investigation downtime actions are stronger.
|-
|rowspan=2 | Item
|MASS STRIKEDOWN
|-
|Perform a divination on anything magical.
|}

Latest revision as of 00:03, 3 February 2017